PREVIEW 0 saved 0 fell

Get every creature to the exit.

They never stop walking. Grab materials with A. Use B to rotate or break them. Different materials behave differently.

  • You are a legal joist. Stand in the gap and they will walk over you.
  • Sticks are light and long. They cannot rest on both ledges — someone has to hold them.
  • Bricks are heavy. Two people carry them quickly; one person does not.

Five seconds to look. Then the procession starts. There is no ghost placement and no grid. Wedge the actual beam.

Couch: P1 WASD F/G · P2 arrows ,/. · P3 IJKL U/O · P4 numpad.