0 / 3 DEFEATED
60.0s
Drag anywhere to swing the lantern. Enemies only burn inside its shadow.

WICK

You never attack. You carry one lantern.

  • Spectral shapes drift toward you. Outside any shadow they are harmless and untouchable — light alone does nothing.
  • Drag anywhere to swing the lantern around you. It casts real shadows from the two pillars — the shadows are the only thing that can hurt them.
  • Pull a shape into a cast shadow and hold it there — it takes damage every tick until it's gone.
  • Clear all 3 before the wick burns down.